Illustration: a small character, WIP, waves from a glowing floating platform at night. Tiny floating islands drift in the distance — each one a world ahead — and a giant, faint outline of a brain hangs in the sky above.

A journey through the work of Wilbert Limson

The Unfinished World

Every problem I’ve encountered has changed how I see the world.

Come explore the worlds that shaped my mind.

World 01 · North Maluku, Indonesia

The Islands of Access

Decision-support analysis · illustrations are conceptual redraws

Illustration: Dusk over a chain of tropical islands. A volcano cone rises from the sea, stilt houses line the shore, and a wooden pier leads toward a larger island where a clinic and a school stand on the far side of a bay.

World 01 · North Maluku, Indonesia

Public-sector decision support for where schools and clinics should go — across an island province.

Decision-support analysis · illustrations are conceptual redraws

Illustration: The island scene turns into a map. A dashed straight line from a village to a clinic across the bay fades out, and the real road route lights up around the coast while travel-time bands spread along the roads and stop at the shoreline.

The straight line

Nearest is not always reachable.

A short line across water is not a route. Access is traced along real roads, and it stops at the coast.

Closest… if you can swim?

Illustration: On a hilltop, a large white decision table floats beside three small figures. It compares candidate sites A, B and C. A lens hovers nearby showing a before-and-after road scenario.

The decision table

The model recommends. People decide.

Candidate sites are compared side by side — coverage, cost, and who is left out — for the officials who must choose.

World 02 · AdTune · founder project

The Workshop of Small Sellers

Provisional — being documented

Illustration: A small market stall at night with a single product box on its counter. Loose briefs, photos and notes swirl above it, and a magenta thread gathers them into a neat line of three stations heading out toward small channel tiles.

World 02 · AdTune · Founder project

One seller, one product, a hundred small marketing jobs. AdTune explores agents that carry them.

Provisional — being documented

Who's doing all this?

World 03 · CURNT · founder

The City That Shows Up

Phase 0 software complete · first live event pending

Illustration: An evening city street with string lights, a few vendor stalls and small groups of people arriving. Three paths — attendees, organizers and a brand stall — converge toward an event gateway.

World 03 · CURNT · Founder

Attendees, organizers and brands meet at the same event — each with a different job to do that night.

Phase 0 software complete · first live event pending

Illustration: A glowing event gate with a scanner at the door. Separate streams of people pass through it and merge into one crowd inside. A small booth nearby hands out passport cards.

The entry gate

From a platform thesis to the night itself.

The scope narrowed to what an event really runs on: registration, entry, attendance and rewards.

So the door is the product?

Interlude · A local boxing community

The Neighborhood Ring

Owner-reported · site screenshot pending approval

Illustration: A compact street corner at night: a small gym with gloves hanging in the window, a poster board of loose flyers, and an oversized browser window that gathers the flyers into one clear path.

Interlude · The Neighborhood Ring

I helped a local boxing community build its website and become easier to discover.

Owner-reported · site screenshot pending approval

Memories formed here: Help a community be found

World 05 · Deltara · co-founder

The Factory of Constraints

Slitting optimizer demonstrated · APS proposed · MRP future

Illustration: A flexible-film plant at night. Order cards drift from a sales window toward a planning office; giant jumbo rolls wait on the floor beside a line of machines.

World 05 · Deltara · Co-founder

Sales promises dates. Planning needs a schedule that can run. Production needs stable machines. They pull against each other.

Slitting optimizer demonstrated · APS proposed · MRP future

Illustration: A jumbo roll slides into a slitter and splits into narrower child rolls. A low-trim pattern flashes a warning at a station limit; above, a schedule loom of machine threads lights up with changeovers and cooling windows.

A pattern isn't a schedule

Low waste on paper. Impossible on the line.

A cutting pattern that minimises trim can still break station limits — or the sequence downstream.

It looked so tidy…

Illustration: A planning console shows two schedule options with delivery-risk markers and an approval switch. Beyond it, a ghosted, dashed-outline materials shelf stands unfinished.

Human approval

Feasible options — and a person who signs off.

In the proposed system, planners compare schedules and delivery risk, then approve or override.

World 06 · Consulting · anonymized

Systems at Scale

Anonymized aggregate · no client names or figures

Illustration: A city of interconnected towers, each a different sector rendered without logos. Pipes of data run between them toward a single small operator at a desk.

World 06 · Consulting · Anonymized

AI platforms for the operators who run them — not the engineers who built them.

Anonymized aggregate · no client names or figures

Illustration: Close up at an operator's workstation. A tangle of outputs reorganises into a clear flow with a review step, an exception tray and a hand-off to a colleague.

The operator's desk

Design the whole workflow, not just the model.

A model is one step. Review, exceptions and hand-offs decide whether anyone can use it.

And who checks the answer?

World 07 · MITx Supply Chain Management

The Optimization Table

Provisional — capstone artifacts and credential being verified

Illustration: A drafting table under a lamp. A network of supply nodes and flows is pinned to it, with a few constraint tags, and a single plain-language note at the end of the flow.

World 07 · MITx Supply Chain Management

Optimization under real-world mess: where model assumptions meet a decision someone can act on.

Provisional — capstone artifacts and credential being verified

The Living Mind

The worlds were never separate.

An island province, a film factory, a boxing gym, a youth event. Look closer and the same lessons keep returning.

The Islands of Access ↔ The Factory of Constraints

Feasible beats optimal on paper

An island province and a film factory look unrelated. Both showed that the mathematically convenient answer — the nearest facility, the lowest-trim pattern — can be unusable in the physical world, and that people need to see the trade-off before they choose.

Draft synthesis

The Neighborhood Ring ↔ The City That Shows Up

Belonging needs a visible way in

A neighborhood gym and a youth event scene both depend on approachable touchpoints: a site that shows where to go, an entry that lets you in without friction. Participation is designed as much as it is offered.

Draft synthesis

The Factory of Constraints ↔ Systems at Scale

The workflow is the product

Whether it is a factory schedule or an operator's AI tool, a convincing demo is not a working system. Approvals, exceptions and hand-offs into existing operations are where it becomes usable.

Draft synthesis

Every memory leads back to real work.

Step inside to trace each lesson to the project it came from.

Enter the Living Mind →

Illustration: an unfinished platform reaching out into an open, blank sky. WIP sits at its edge, looking outward.

The Unfinished Future

I know how to build systems.I’m still learning how to ask better questions.